Snob taste for games

David Thomas wrote this great article on a certain kind of gamer. According to David, some [or most?] gamers spend too much time and energy discussing hardware recommendations and criticisms, reading segmented gamers magazines and bragging about obscure titles from antique consoles.

David says “And to think that we wonder why the mainstream world doesn’t take games seriously. Perhaps they are afraid of games because they are afraid of us. Hardcore gamers like making Joe Average gamers feel stupid.”

And don’t completely agree with David; though I accord that there is some unnecessary complication sometimes, it’s imminent that both game hardware and software improve complexity. Yes, it’s quite scary to an outsider to hear about the different types and need of RAM memory or how different games use aggro and how different from each other those aggros are, but this snobty is needed for more complex games.

Let me use a simple example: cars in the 1900’s were quite simple mechanism, as video games in late 1970’s and early 1980’s. Even though, not every one could fix/program then, but it was required not mush knowledge/tools to do so, so it could be a single person’s job. But in order to be faster and safer and more efficient, car design had to evolve. Nowadays, how many of us know how to fix [or even, to locate in a engine!] the fuel injection? Or know, exactly, the difference between a fuel injection and a carburetor? Some might know, but most don’t.We just call that guy who work with engines and it’s his problem now. That’s why we prefer “trustful” cars [whatever trustful means to you!, from new cars to cabs], so that problems like this don’t occur ofter or don’t occur at all.

This knowledge segmentation is not bad [nor all good]; it’s just something normal to any kind of area of knowledge when it become just too big and complex for someone get it easy. And, let’s just keep in mind how many new video game titles are released every month. And, for those who don’t want to mind about hardware and new releases, probably are also not looking for a prolongated relationship with games. For those, there is always “trustful” cars: I’m talking, of course, about casual games.

So, yeah, there are some smart asses that like to brag about about their hardware or try to make games look more complex than they are, but don’t let them fool you. But those guys are not a gamer community exclusivity [hard core smart asses mechanics enjoy making me look stupid]. The game industry and games themselves are complicated and devious beings, but  they are not unattainable.