Forgotten Old Games – Demon’s Crest
Hello again my friends, are you ready to take a final look at the twisted world of demons, gargoyles, zombies and weird creatures? well then let’s see what awaits us at Demon’s Crest, a dark fantasy game (really, really dark this time) for the Super Nes, released in 1994.
This is the third game starring Firebrand, the same protagonist from the Gargoyle’s Quest series, but this time, as you may have noticed, the series decided to take a more serious and gothic feel, I mean, just look at the Title Screen, it’s freaking awesome! The hellfire, the demon, the music everything is telling to you “We don´t fuck arround! This time we´re dead serious!”
Our story begins with Firebrand looking for six magical crests so that he can combine them into the Crest of Infinity, which will grant him infinite power and the ability to conquer any and all realms with it! You might be thinking “So, he’s looking to become stronger… again!?” That’s right folks, he’s one Power Hungry Demon son-of-a-bitch, but this time he’s not saving his world, he wants to conquer it!
Anyway, having all crests except the Heaven Stone, Firebrand engages in battle with its owner, a demoniac Dragon, coming out victorious but gravely wounded, Firebrand is attacked by a powerful demon called Phalanx, which throws him in at the Coliseum and steal all his Crests in the process. All except the Fire Crest, which was shattered in pieces, and Firebrand managed to keep hold of one shard. At the Coliseum, Firebrand has the unpleasant surprise of finding the Dragon still barely alive, but ready for vengeance!
“This dragon used to scare the crap out of my little brother when we were kids, between you and me, I think it still does.”
After Firebrand manages to finish de Dragon once and for all, the game starts at a foggy cemetery, there you will face the cool General Arma and so set forth for your original mission to collect all of the remaining crests again.
Let’s talk about the gameplay, during the side-scrolling part, everything seems very nice and fairly basic, you can fly, hover (as always), shoot fireballs and, as a new feature, destroy some stuff that are part of the background.
These can be statues mostly, and some stones, which will sometimes drop items or destroy gargoyle type enemies. When you exit stages you go to the world map, just like its predecessors, but this time Firebrand actually flies, providing a much faster way to travel between regions, when you want to go to a location, you simply press the action button and Firebrand will try to land at that location, if there’s something there, like a town or a dungeon, you will enter that area. All RPG elements from previews game are still there. You can buy items from a vendor, play a mini game, go back to stages that you have already completed to look for upgrades that you missed, talk to some characters to obtain valuable information, gain new armor and abilities by collecting the crests, and much more.
Now to the graphics, as always, this series provides very nice looking graphics, from the foggy cemetery of the beginning of the game, to the scary haunted tower of General Arma, in every level you’ll see something that will make you say “Now that’s freaking cool”, Not to mention the effects this game has, you can easily notice them at the world map, when you try to land at some location the game will suddenly zoom in giving you the sensation that Firebrand is actually landing there, It’s pretty awesome. I really think that this is between the best looking snes games. (I also think that is prettier than lots of 32 bit 2D games.)
I can’t say much about the music, you have to listen to it yourself, see how the soundtrack complements the gothic dark fantasy atmosphere.
In my opinion this game has the best soundtrack of all Super Nes games.
My personal favorite… Memorial of the Fallen Ones:
“Haunting and serene, good stuff”.
So, pick up your old Super Nes console and start playing this game right now, for you are in a last adventure with the remarkable Firebrand.