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  • Danilo 9:43 pm on April 11, 2012 Permalink | Reply
    Tags: colony wars, , ,   

    Forgotten Old Games – Colony Wars: Vengeance 

    Hi everyone! Today, I’ve chosen a great spaceship simulator from Sony Playstation, it’s Colony Wars: Vengeance.

    Hum… The right thing to do was probably make a review of the entire Colony Wars franchise, however I don’t like the third game “Red Sun” and the second game is my favorite, so here we go!

    Before I start talking about the plot, I would like to mention that both this game and the first one have a lot of endings, therefore, a lot of plot variations, so I’m just going to summarize the “winning plot”.

    The League of the Free Worlds, who were the good guys of the first game, were able to liberate mankind from the Tzar Empire, with the exception of  the Sol system (our system, to be exact), so instead of going in there, they just sealed the entire Sol system from the rest of the galaxy, leaving it at its own fate. As the years pass, Sol starts to become very poor and society begins to crumble.

    So, in desperate need of a leader who would reunite them all, Kron, an enigmatic figure, rises promising vengeance against the League of the free worlds. Using fanaticism and building a fleet called New Navy, he is able to reopen Sol’s warp hole, and so begins another Colony Wars.

    As you may have guessed by now, you play with the “bad guys” from the last game. Player’s character is called Mertens, and he is part of the so-called New Navy, whom proves to be one of the most important pilots of the plot, unleashing a lot of plot twists, some even envolving Kron.

    This leads to even more plot twists, I mean, this game’s plot is great, and you should see how it unravels by yourself, I’m not giving you any spoilers for this one.

    The controls look a bit complicated at first glance,  as you know, this looks more like a space ship simulator then a 3D shoot ’em up and it reminds me of the Wing Commander game or Freelancer, but it’s nothing extremely complicated as the X’ series.

    You have access to three types of weapons at the beginning of the game, one is for Shields, which is not very effective against the hull, another is for destroying the hull, which obviously wont cause much damage against a ship’s shields, and the last one is for collecting minerals, which is a “sword” like beam, you’ll be using them all the time, and as the game progress, you’ll be unlocking new weapons, including a hook gun that allows you to grab stuff in space.

    shield disable gun

    laser gun

    mining laser

    hook

    You also have Foward and Backward thrusters, and when you use both of them at the same time, you activate Afterburners (which, by the way, have a very nice effect) and in no time at all you’ll be participating in some cool dogfights.

    Missions are very well done. While in most console spaceship games player only advance going straight ahead, destroying everything  in screen untill you reach a boss, in this game missions range from gathering materials of asteroids, destroying huge space ships, scouting freighters, uploading viruses to satellites, rescuing ships from hostile and much more, and just like I said before, this game has a lot of endings which are influenced by these missions.

     That is why I think it falls more like in the simulation category than in the “3D shooter” category.

    Not to mention the game’s great physics, you can notice it when you use the grappling hook, destroy a vessel and it’s bits fly off like they were in space, or the way your ship behaves floating like it’s actually in space, very well done indeed.

    The graphics are amazing, the ships are extremely well done, high quality models, with minor details, specially in large frigates, you can gaze the space scenes and planetary surfaces, for they are very cool, also this game offers a lot of nice effects, like the gloom effect, which is used a lot, gives you the sensation that there is really a huge vessel exploding right in front of you, or that the sun is really burning, it’s very awesome.

    The CGi scenes are well done too, and believe me when I say there’s a lot of them in this game, which adds to the experience.

    The sounds and musics are awesome, specially the intro music, you can actually feel the drama they are living, that combined with the already mentioned CGs.

    Sound is pretty good too, with good sound effects and voice actors.

    I’m just going to leave the intro for you, so you can admire both the CG and the incredible music, as for that beggining, I believe it’s Kron crashing into Earth, you’ll understand what I’m talking about when you play the game, and believe me, it is awesome.

    ‎”The urge to survive is strong, but if it hadn’t been for Kron we would have given up long ago.”

     
  • Danilo 10:16 pm on March 15, 2012 Permalink | Reply
    Tags: , , mecha, musha, SHMUPS   

    Forgotten Old Games – M.U.S.H.A. 

    Hi everyone! Such a long time since my last post… That´s because I´m spending lot of time in Oniken, trying to finish all the stuff to finally release it. This week´s game is M.US.H.A. for Sega Genesis, an awesome and yet very obscure shoot´m up.

    First things first, let’s talk about the plot, it all starts in a distant future, when a supercomputer called Dire51, that controls a space colony, goes rogue and send its entire attack force to destroy the Earth, so it’s up to an elite squad of mech units to make a desperate stand to defend our homeland, so as you can see, this is going to be one hell of a ride.

    You control Ellinor, the last surviving member of the elite squad, that despite losing all of his comrades, continues the mission to stop the evil computer Dire51.

    Now to the important part, the gameplay. At first this game may see like an ordinary vertical shooter, but then you start gathering upgrades and new weapons, even some helpers that take out flanking enemies for you, also the game’s difficulty starts raising with every new level, these upgrades not only increase your firepower but they also increase your durability.

    If you get hit while having some upgrades and power ups installed, instead of dying, you lose those upgrades, allowing you to survive a bit more and maybe the chance to recapture the upgrades you lost, this not only makes the gameplay a lot more fun, but also makes it a lot less frustrating.

    About those helpers and new weapons, you can change the way they behave, by pressing the A button on the Sega genesis control pad, in a total of 6 modes, which not only makes the game more interesting, but it also allows your helpers to be put to pretty good use, depending on the situation you are facing.

    The graphics are awesome for a game of its age, you see, this game is from 1990 and compared to games like Sonic Wings (SNES) from 1993, you can clearly see that they came up with good-looking visuals. You can notice pretty quickly how fluid the animations are, and how colorful the game is on the first few minutes of gameplay, also its worth mentioning the visual effects, like when you use the shield ability to destroy enemies projectiles you notice a cool fake transparency effect, not to mention the introduction, those are some freaking awesome pixel arts, you feel like you’re watching a cool mecha anime!

    And yet again we take a look at my favorite section of our review, the sounds and musics! Man this game has some of the most cool soundtracks made for a game of this genre, the main theme, which plays in the introduction and at the title screen, is a great way to show what awaits you in this awesome game!

    Well that’s it for M.U.S.H.A, I hope you enjoy this game as much as I have, for it’s an enjoyable shoot ’em up classic and all fans of this genre should at least try it!

     
  • Danilo 9:30 pm on February 8, 2012 Permalink | Reply
    Tags: , , demon´s crest, gargoyle,   

    Forgotten Old Games – Demon’s Crest 

    Hello again my friends, are you ready to take a final look at the twisted world of demons, gargoyles, zombies and weird creatures? well then let’s see what awaits us at Demon’s Crest, a dark fantasy game (really, really dark this time) for the Super Nes, released in 1994.

    This is the third game starring Firebrand, the same protagonist from the Gargoyle’s Quest series, but this time, as you may have noticed, the series decided to take a more serious and gothic feel, I mean, just look at the Title Screen, it’s freaking awesome! The hellfire, the demon, the music everything is telling to you “We don´t fuck arround! This time we´re dead serious!”

    Our story begins with Firebrand looking for six magical crests so that he can combine them into the Crest of Infinity, which will grant him infinite power and the ability to conquer any and all realms with it! You might be thinking “So, he’s looking to become stronger… again!?” That’s right folks, he’s one Power Hungry Demon son-of-a-bitch, but this time he’s not saving his world, he wants to conquer it!

    Anyway, having all crests except the Heaven Stone, Firebrand engages in battle with its owner, a demoniac Dragon, coming out victorious but gravely wounded, Firebrand is attacked by a powerful demon called Phalanx, which throws him in at the Coliseum and steal all his Crests in the process. All except the Fire Crest, which was shattered in pieces, and Firebrand managed to keep hold of one shard. At the Coliseum, Firebrand has the unpleasant surprise of finding the Dragon still barely alive, but ready for vengeance!

    “This dragon used to scare the crap out of my little brother when we were kids, between you and me, I think it still does.”

    After Firebrand manages to finish de Dragon once and for all, the game starts at a foggy cemetery, there you will face the cool General Arma and so set forth for your original mission to collect all of the remaining crests again.

    Let’s talk about the gameplay, during the side-scrolling part, everything seems very nice and fairly basic, you can fly, hover (as always), shoot fireballs and, as a new feature, destroy some stuff that are part of the background.

    These can be statues mostly, and some stones, which will sometimes drop items or destroy gargoyle type enemies. When you exit stages you go to the world map, just like its predecessors, but this time Firebrand actually flies, providing a much faster way to travel between regions, when you want to go to a location, you simply press the action button and Firebrand will try to land at that location, if there’s something there, like a town or a dungeon, you will enter that area. All RPG elements from previews game are still there. You can buy items from a vendor, play a mini game, go back to stages that you have already completed to look for upgrades that you missed, talk to some characters to obtain valuable information, gain new armor and abilities by collecting the crests, and much more.

    Now to the graphics, as always, this series provides very nice looking graphics, from the foggy cemetery of the beginning of the game, to the scary haunted tower of General Arma, in every level you’ll see something that will make you say “Now that’s freaking cool”, Not to mention the effects this game has, you can easily notice them at the world map, when you try to land at some location the game will suddenly zoom in giving you the sensation that Firebrand is actually landing there, It’s pretty awesome. I really think that this is between the best looking snes games. (I also think that is prettier than lots of 32 bit 2D games.)

    I can’t say much about the music, you have to listen to it yourself, see how the soundtrack complements the gothic dark fantasy atmosphere.

    In my opinion this game has the best soundtrack of all Super Nes games.

    My personal favorite… Memorial of the Fallen Ones:

    “Haunting and serene, good stuff”.

    So, pick up your old Super Nes console and start playing this game right now, for you are in a last adventure with the remarkable Firebrand.

     
  • Danilo 10:34 pm on January 19, 2012 Permalink | Reply
    Tags: , gargoyle´s quest, , , sidescroller   

    Forgotten Old Games – Gargoyle´s Quest II 

    Good day fellow old gamers, today we are going to take another look at our favorite demon, Gargoyle’s Quest II for NES, you all must be assuming this is a sequel, but it’s not, it’s actually a prequel to Gargoyle’s Quest.

    Before we take a look at the game itself I would like to point out that there is a Game Boy port for this game, released in 1993 in Japan only, renamed as Makaimura Gaiden: The Demon Darkness, which had two new levels, eventually it was supposed to be released in the US too, but it was later canceled.

    Now, to the PLOT, the game starts at our hero’s hometown, Etruria, Firebrand is a young gargoyle who is training to become a true warrior, and dude, do they point that out in the game, every dialogue in the beginning is about you becoming a true warrior. The King of the ghoul realm tells you to go to the Warrior’s training center to test your skills, so, once firebrand finishes his quest he would be rewarded with the Spectre’s Fingernail, and the title of, guess what… True Warrior.

    Anyway, while firebrand was in the Warrior’s training center an evil entity called Black Light appeared and destroyed his hometown, leaving the King at the brink of death, only with enough energy to give Firebrand his reward and send him to unravel the mysteries of the Black Light.

    As you may have noticed this game pretty much have the same gameplay mechanics as its predecessor, you have an overhead view in which you can walk in four directions to travel through the Ghoul Realm and you also have the side scrolling parts, that are used when you enter an action area, like the dungeons, bridges or caves.

    The biggest change in this game is that there are no random battles, which for some may be a relief since they can be a real pain, this time you actually see the enemies standing on the world map usually blocking your way, then when you talk to them, you enter an action area like the ones you see when you enter a dungeon, these are the best parts of the game, they are fast paced, full of enemies and quite challenging.

    This game also incorporates power ups and upgrades for Firebrand, which can increase his health or allow him to perform new feats required to pass a certain area, not to mention there are some puzzle solving, they are not a big deal but they do add to the game experience.

    Let’s take a look at the visuals, when you are using the overhead view you can see the graphics are nice and colorful, nothing too amazing but
    it’s clearly well drawn. When you enter an action area you can admire the graphics at their full potential, the background is simple yet very nice to look at and the characters are well detailed for a NES game, not to mention that in certain areas the game is able to give that shadowy atmosphere which fits perfectly for the dark fantasy genre.

    The soundtrack I expected it to be more “scary” and “creepy”, after all, you are in a place called Ghoul Realm and you control a freaking demon, but still the game has some good tracks however the first game tunes are way better.

    That’s all for Gargoyle’s Quest II, if you haven’t played it yet I recommend you to give it a try, after all, it’s an awesome action RPG.

     
  • Danilo 10:03 pm on January 18, 2012 Permalink | Reply  

    CENSORED 

     
  • Danilo 9:08 pm on January 4, 2012 Permalink | Reply
    Tags: , , dark fantasy, , Gargoyle's Quest,   

    Forgotten Old Games – Gargoyle’s Quest 

    Hey guys! Happy new year! It´s a new year full of old games to be played and today we´ll gonna take a look in an awesome series that Crap… Capcom left behind. Today we´re gonna take a look into the first game of the Gargoyle trilogy, yes I´m going to talk about Gargoyle’s Quest for Game Boy!

    Gargoyle’s Quest was a RPG released in 1990 for Nintendo´s Game Boy. I think that was one the first game boy titles I ever played as a kid and it blew my mind! During my childhood I played a lot of Ghosts´n Goblins and I already was a fan of the series. When I put my eyes in Gargoyle’s Quest I loved it! After all, you play as Firebrand, one of the main villans of king Arthur in Ghosts´n Goblins. So, can you imagine how cool can be this game? I mean ,nothing can be boring when you fly around with your demon wings and spit fireballs!

    Let´s take a look on Gargoyle´s plot.

    Gargoyle’s Quest  take place on the Ghoul Realm, the demon dimension. Many years ago, creatures from another realm attacked the Ghoul Realm and destroyed everything. Several hundred years have passed and the realm is threatened once again… You get the role of Firebrand, a gargoyle-like demon who is predestined to be the savior of the Ghoul Realm.

    That´s all about the plot, now you´re problaby thinking “er… this game is a RPG… and THAT was the plot!?” Hey, hey, slow down dude. Gargoyle’s Quest may be a RPG, however it´s most like an action RPG. Let me try to explain in this way, this game is like Pokemon, BUT when you face a random battle or an enemy, instead to of a turned based battle screen you´re thrown into a sidescroller stage, with enemies and stuff so… IT´S FREAKING AMAZING!

    So in Gargoyle’s Quest you has  an overhead view where the main character is displayed in a very similar way to Dragon Quest. During the random battles you face your enemies in short and simple stages in a sidescroller view. When you wipe out all enemies you´ll go back to the overhead view.

    When you´re in the overhead view you can walk into 4 directions, talk with characters, access menus and stuff. When you´re in sidescroller view You can walk, jump spit fireballs, grab into walls and even fly for a short period of time.

    Ok so how the RPG elements affect the in-game mechanics? Simple answer, Metroid! Gargoyle’s Quest use an almost identical standard for upgrades. You start the game with a limited range fireball, short jump and a short flying abilities. As you progress through the game you´re gonna collect items that provide more attribute to your standard abilities, some items provide new projectiles and new abilities. You can also pick up useable items like potions and stuff… Gargoyle’s Quest is a RPG and a sidescroller action platform game at the same time so besides the enemy encounters there are some major stages that provide lots of challenge. There are 13 big stages in Gargoyle’s Quest and every stage has a boss. You´ll gonna need to explore every single inch of the Gargoyle’s Quest world map in order to find all those stages and collect items and abilities. Pretty complex for a game boy classic game, don´t you think?

    Gargoyle’s Quest also has awesome graphics, and in my opinion is among of the best in the classic game boy. It is amazing how good backgrounds and creatures can look considering the extreme limited color palette (black/white).

    The soundtrack is freaking amazing. All tunes has a nice gothic touch that work perfectly with the dark fantasy atmosphere that this amazing game can delivery.

    This is my favorite one:

    Man, I love Gargoyle’s Quest soundtrack…

    I really hope that someone who never played this game give it a chance,  Gargoyle’s Quest, is in my opinion, one between the best Game Boy titles that I ever played and surprisingly I hardly see anything about this game or even from the other two games from the  Gargoyle’s trilogy. This is such a shame…

     
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