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  • Hay 8:32 pm on November 10, 2011 Permalink | Reply
    Tags: Arcade, , D&D,   

    Forgotten Old Games – D&D: Tower of Doom 

    It’s time for another FORGOTTEN OLD GAME.
    Today’s game is based on the famous RPG D&D. I’m talking about Dungeons & Dragons: Tower of Doom

    Released in 1994 by CAPCOM, D&D:ToD was some kind of attempt to draw the attention from people who didn’t really liked RPG games. It’s blends the loved beat ’em up style, with RPG elements directly from D&D, like equipment durability, leveling up and loot.

    A group of adventures in search of glory and fame travelling the world facing dangers and collecting treasure, that’s all the game is about. Up to 4 people can play together. If you choose to play solo you can choose one of the 4 characters available: The Fighter, The Cleric, The Dwarf and The Elf, each one has it’s own atributes, just like you’d expect from D&D, but they kinda simplified things.

    The elf is hot. Period!

    The graphics were pretty good, lots of sprites and effects on the screen at the same time. The characters are somewhat generic, but that’s part of the RPG experience it gives to you, just like the fact that you must name your character yourself.


    Each character has unique skills. The Elf for example can use strong magic attacks, like the fireball, the other characters can use some magical attacks too, by using magical rings, but they wear off after use. There are some throwable items too, like the knifes and hammers, and even a bow to shoot arrows.
    The controls are simple as shown below:

    D-Pad/Stick – Moves character
    Button 1 – Attack
    Button 2 – Jump
    Button 3 – Use Item/Magic
    Button 4 – Select Item/Magic

    Right below your character’s name there’s a simple in-game inventory, displaying your items and/or magic. In order to choose one, you must keep pressing the Select Item/Magic button, until the one you want is shown, then you use it with the Use Item/Magic button. It’s that simple! You can also run by tapping twice to left or right. If you hold the D-Pad/Stick to the direction you want and press the Attack button, you’ll unleash a stronger (but slower) attack.

    Wish I had got that gold back there...

    The game is divided in seven stages, which one you’ll face will depend on your choices on the way. You’ll be fighting monsters, earning experience points and then fight a boss in the end of each level. After that you’ll spend a night at the Inn, and head to the shop, where you can buy supplies. You’ll be needing the loot that monsters and chests drops, so be sure to get everything you can, otherwise you won’t be able to buy anything.

    The first BOSS fight

    POWER UP...Err I mean LEVEL UP!

    The music is nice, they give each moment the right atmosphere. The sound effects are good too, except for the voices that are kinda annoying.
    I got quite surprised when I first saw this game at the arcade. If you start playing, be careful otherwise you’ll be losing all your coins hahaha. Indeed the game got so popular that they released a second one, named SHADOW OVER MYSTARA in 1996. Later on, both games made their way to a compilation released to the Sega Saturn.
    If you like beat ’em up or RPG, or even better, both, you definitely should play this game. I’ll leave you now with a gameplay video footage, cya!

  • Danilo 10:04 pm on November 2, 2011 Permalink | Reply
    Tags: Arcade, light gun, , , the house of the dead 2, zombie   

    Forgotten Old Games – The House of the Dead 2 

    Hi everyone, today is a god day to pop some zombie brains out! Today I’m gonna talk about The House of the Dead 2 for Arcade!

    Released in 1998, The House of the Dead 2 is a classic shooting game for Arcade that later was ported to Sega’s Dreamcast. I’d like to say that house of the Dead series is like Resident Evil meets Virtual Cop because well… basically House of the Dead is a “Halloween” version of Virtual Cop.

    Ok, first I’m going to talk about the plot. The House of the Dead 2’s plot is a direct sequel for the events of the first game. The story take place 2 years after the Curien Mansion incident. An organization called AMS is trying to prevent similar events to the Curien case. So they start an investigation of the Curien case, however the agent G has gone missing an his last known position was in Venice, Italy. Later there’s a report that a new zombie outbreak has started in the exactly same location.

    Agents James Taylor and Gary Stewart are dispatched along with Amy Crystal and Harry Harris to investigate. Well that’s it, House of the Dead 2 feature a B-MOVIE like story and I personally thinks that this is a good think.
    The House of the Dead 2 has the same game mechanics as it’s predecessor. You progress through a on-rails adventure shooting everything that pops in the screen. In order to hit the targets you’ll use  light gun, this light gun is pretty much the same used in virtual cop series and works perfectly. You shoot enemies with the trigger and reload your weapon shooting off-screen.

    The House of the Dead 2 is a rail based game however you can choose between different routes during stages but in the end they all will lead you to the same point. I think that The House of the Dead 2 is a very difficult game, it’s hard to beat the game without losing continues. It requires lots of practice and some strategies. Most part of the enemies are very strong, however they can be killed really fast if you shoot them in the head, so I recommend that you practice your aiming skills. Another stuff that I like to do in order to increase my performance in this game is reload my weapon blocking the light gun with my left hand instead of aiming off-screen. If you do this you can save a lot of precious time reloading your weapon and you’re gonna need it when facing lots of enemies at once.

    Speaking about hard enemies, every stage of The House of the Dead 2 features a tough boss. Bosses can be difficult to kill, however before every boss fight a book appears on-screen showing bosses weak spots, so don’t worry about knowing how to beat the bosses, the main problem is to be good enough.

    The House of the Dead 2 feature 6 levels and every level has a final boss.

    The graphics are nice, characters are very well modeled with sharp textures and details, maybe they could put some more accurate lighting effects but at the end of the day this game has some cool graphics. I like the way that you can put some holes in zombies and even blast they heads off, these gory effects are awesome.

    Sound is pretty decent with nice tunes and special effects however the voice actors are terrible, I think that this game features the WORST voice acting that I heard in my entire life. If you think that Deep Fear has bad voice actors it’s because you never played The House of the Dead 2 yet… They’re so ridiculous that sometimes it´s funny.

    You can check by yourself here:

    Well that´s all I have to say about The House of the Dead 2, it´s a nice on-rails shooter and my favorite one from The House of the Dead series.

  • Danilo 2:29 pm on July 6, 2011 Permalink | Reply
    Tags: Arcade, fighting, fullgore, gore, jago, killer instinct, orchid,   

    Forgotten Old Games – Killer Instinct 

    Hi everyone! I´m back with another forgotten old game!

    This week we´re gonna talk about Killer Instinct, a really nice fighting game released in 1994 by Rareware for Arcade and Super Nintendo.

    Killer Instinct is a pretty famous game, I never met an old gamer that doensn´t know this awesome piece of god work. But sadly, it´s also a forgotten game since it haven’t been continued recently so that´s why today this classic will be remembered!

    The year was 1994 and Mortal Kombat was the shit! So it’s not surprising that  lots of video game companies released games with the same thematic “brutal fights with lots of gore”. However, none of them achieve the same status as Killer Instinct which was one of the most succeeded fighting games based on Mortal Kombat.

    Killer Instinct triumphs where many others failed: lots of original characteristics, awesome graphics and really good gameplay.

    Speaking about gameplay, Killer Instinct feature a very complex combo system, special moves based on Street Fighter and finishing moves based on Mortal Komabat.

    One of the most notable features of Killer Instinct is the double energy bar. Instead of two rounds, the player has two energy bars and when one bar is depleted the character fall on the ground and stand up again using the new energy bar.

    When the two bars run out of energy the character becomes stunned and it´s time for the finishing moves!  Finishing moves can be done pretty much Mortal Kombat, you have to input a sequence of commands them it will be done.

    The combo system was an awesome feature in this game, really long chains of combos can be done and it´s relative easy to perform.

    You just need to input the a sequence of commands in order to do that and there are many types of combos:

    • Triple Combo: 3 Hits.
    • Super Combo: 4 Hits.
    • Hyper Combo: 5 Hits.
    • Brutal Combo: 6 Hits.
    • Master Combo: 7 Hits.
    • Awesome Combo: 8 Hits.
    • Blaster Combo: 9 Hits.
    • Monster Combo: 10 Hits.
    • King Combo: 11 Hits.
    • Killer Combo: 12 or more hits.
    • Ultra Combo: 20 or more hits.

    There´s also a combo breaker feature that allows the player to interrupt an enemy combo during it´s execution, when the combo breaker is performed a characteristic speech from the narrator is activated. Yeah you know what I´m talking abo… C C C C COMBO BREAKER!!!

    There are 11 fighters available to choose, every one of them with lots of special moves, combos and finishing moves.

    Now let´s talk about graphics.

    Killer Instinct graphics are awesome, all characters are 3D pre-rendered sprites with lots of animation frames, backgrounds where FMVs and great use of sparks particles/blood effects giving everything an almost real 3D appearance.

    The Super NES version was very inferior to it´s Arcade counterpart however it still have pretty wesome graphics for a Super NES game.

    Music and sound effects where great too, the main theme is awesome, check it out:

    *holly crap that was awesome

    I hope that everyone have enjoyed this review and let´s make some C C C C C COMBO BREAKERS!

  • Danilo 7:28 pm on November 10, 2010 Permalink | Reply
    Tags: , Arcade, classic, dynamite dux, ,   

    Forgotten Old Games – Dynamite Dux 

    Hi everyone, it´s me again, Danilo with a brand new review of an old game!

    This week´s game is Dynamite Dux for Sega Master System.

    Dynamite Dux was an arcade beat´em up game released in 1988 by Sega and then became a port to Sega Master System in 1989.

    In the original arcade version you play as one of the two pet ducks of a girl that is kidnaped by some weird monster, as one of the two ducks you have to save her (the arcade version has two players mode). In the Master System version the girl (Lucy) is kidnaped by some kind of dinosaur and her boyfriend (Bin) is transformed in a duck. That’s the key to you have to save her and revert the spell.

    In this game, Bin have two basic actions: jump and attack. If you press the attack button, Bin will punch, if you hold the attack button he´ll perform a Mega Punch.

    One thing that I found interesting is that Bin can attack in every direction, generally beat´em up games allows the player to walk in eight directions but attack only in two (left and right), but in this game you can attack left, right, down and up.

    Also, Bin can collect weapons too like bazookas, dynamite and even throw rocks.

    In this game Bin has a health bar that can be replenish with food that can be found during the stages, speaking in stages there are six of them this game and every stage has a Boss.

    The graphics are inferior to the arcade version, but they are really nice for a SMS game. I love the animations, they´re very fluid and backdrops are very detailed with a lot of colors and have a nice variation from one stage to the other.

    The music in this game shines, there´s a lot of good tunes and my favorite one from stage two. It´s a shame that the sound effects are just “ok”.

    Dynamite Dux for Sega Master System is a great arcade conversion that really deserve to be remembered as a Master System classic.

  • Thais 1:25 pm on September 13, 2010 Permalink | Reply
    Tags: Arcade, arcade machines, museum, soviet   

    Museum of Soviet Arcade Machines 

    Just saw Connal’s great post about a museum of soviet arcade machines. One of the things that amused me most was the existence of arcade machines during the soviet era; I always though [though really never researched about it] that the Communist Party in URSS wouldn’t be so pro for arcade machines, since is seems so capitalistic. Click here to see all photos.

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