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  • Hay 11:20 pm on March 7, 2012 Permalink | Reply
    Tags: Flintstones, , platform,   

    Forgotten Old Games – The Flintstones 

    Hi! It’s been a while huh? I’m sorry for my absence. Lots of things happened, including me getting presented with a SEGA SATURN! Hell yeah! I’ll be posting reviews for this awesome console as well! Thanks to my friend Aline!
    Well let’s get to work huh? Today’s game is a platformer from the past (duh?). Straight from the prehistoric era, I present you: The Flintstones for the Sega Genesis!

    Released in 1993 by Taito this game is based on the famous Hanna Barbera cartoon show of the same name.
    While capturing the essence of the TV show, this game has some little flaws that makes the experience less enjoyable.

    Plot:
    Playing as Fred, I’d be surprised if the game followed any of the TV Show episodes, but this is not the case. You just do some tasks related to the other characters, like saving Pebbles who got herself lost or helping Wilma find her necklace. Sure not as thrilling as saving the world, but hey, helping friends counts too!

    This quest will avoid him from having to sleep on the couch tonight!

    Graphics:
    In order to mimic a cartoonish style the game features colorful graphics, but while the characters appear as detailed as they could be, the background doesn’t. Most of the scenery is generic, specially the ground, which, apart from the bottomless pits, features nothing more than a straight, smooth and flat path. Sure those STEAM ROLLER looking cars did a good job!
    Another thing I should be mentioning is the poor enemy design, most of them are pretty generic, while some doesn’t make any sense at all. On one of the last levels you’ll be facing some enemies that resemble demons. Wtf? Stone age demons?

    Clear path ahead, except for that bottomless pit...

    He should have paid attention to that "downhill" sign...

     

    Sound:
    Most of the sound effects are simple. The average “Boing”, “Plop” and “Crash”. As for the songs, apart from being quite repetitive, they are ok.

    Gameplay:

    The average platform scheme, attack and jump. You can hold on to some cliff edges and give a more powerful attack by holding the attack button.
    The good thing is that you’ll be playing in lots of different levels, from the slow and frustrating water levels, to the not less frustrating “killer scrolling” ones!
    As for the game default controls:
    D-Pad: Moves Character
    A/C Button: Jumps
    B Button: Attacks, hold for increasing power (Makes Fred moves slower and not being able to hold on to cliffs)
    Start: Pauses the game

    Shark surfing! Like a boss!

    I hate water levels...

    ...and water rising levels as well!

    I’ve played lots of platform games, and I think this one has quite unresponsive controls. Which IMO is the major flaw of the game. The game itself is not hard, but the controls make sure you die a lot.

    You're gonna die...

    ...and die...

    ...and...whoa, close one!

    The game features 6 Stages divided in three levels. The levels are not separated, but often marked with a numbered sign. Each Stage has a boss you must defeat in order to proceed to the next level.
    At each level you’ll be finding a variety of items and power ups, including an invincible.
    A good game if you like The Flintstones TV show, but unfortunately not with a very good replay value, unless you like finishing on each difficulty level!
    I’ll finish by showing you a gameplay video. See you next time!

     
     

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  • Hay 4:35 pm on October 12, 2011 Permalink | Reply
    Tags: FOG, Marsupilami, , platform,   

    Forgotten Old Games – Marsupilami 

    Howdy fellas!
    Today is a special day. It’s Children’s Day here in Brazil. But also it’s day for another FORGOTTEN OLD GAME!
    So in order to celebrate the day, I’ll be talking about a game aimed at children. We’re gonna take a look at Marsupilami for the Sega Genesis.


    Released in 1995 by SEGA Enterprises, Marsupilami is a platform game, based on the popular french comics of the same name. Marsupilami is a black-spotted yellow monkey-like creature who have an incredibly long, strong, flexible and prehensile tail which can be used for almost anything. Having first appeared as a secondary character on Spirou comics in 1952, it eventually gained his own comic book,  first published in 1987.

    As soon as you start, there is a small slideshow telling us the game’s plot. Marsupilami and his friend the elephant Bonelli were carelessly playing in the jungle until they suddenly got captured by the hunter Bring M. Backalive (LOLWUT), who sold them to a circus. Being forced to do performances twice a day while living in poor conditions, Marsupilami managed to steal the keys from a sleeping guard. Now it’s up to YOU to help them travel the world back home.

    SEGA always liked to play with their logo.

    In order to complete a level both Marsu and Bonelli must reach the end of it before the timer reaches zero. The problem is, not only Bonelli is slow, but everything, from boxes to enemies, makes him change direction and head backwards. You must use Marsu’s tail, transforming it into different objects to help him cross the level. Let’s take a look at the basic controls.

    D-Pad – Moves character
    A – Attacks
    B – Jumps
    C – Tranforms Tail (must have at least one Tail Icon)
    X and Z – Navigates through Tail Icons (If you have a 3-button pad, you must pause in order to navigate them)

    By changing the tails in steps, you can help Bonelli climb objects.

    You must use the right kind of tail in the right situation, for example, if you want Bonelli to ram into something, you should use the mouse in front of him, scaring and making him run in the opposite direction. Like below:

    If you want him to stay still at some place, you need something for him to eat. That’s what the fruits you collect are for. To place a fruit, hold Down and press A once. Bonelli will stop and start eating as much fruits as you place, so beware, if you put too much into one place, he will not leave there until he has consumed all of them.

    Some Tail Icons can only be used if Bonelli is still, like the Hook.

    The tail rope can be used anywhere there's a cliff with a pole. It's not a Tail Icon.

    The graphics were average for that time, with plenty of different levels, since you literally travel the world to come back home. Character design kinda fails for the enemies, but it’s OK since it’s a children’s game. As for the soundtrack, I find it quite good, most of the songs fits the levels well. The second level one is my favorite, hehe!

    First boss is easy. Just jump him and attack.

    Even being aimed at children, I personally don’t find this game easy. It took me a while to finish it on Normal difficult level back then, specially because of the goddamn timer… If you’re a child, or a fan of platform games, I truly recommend you to take a look at this one. Even better if you happen to like the our furry friend Marsupilami. See you next time!

    HOUBA!!!

     
  • Danilo 10:09 pm on October 6, 2011 Permalink | Reply
    Tags: caveman ninja, fun, joe, joe & mac, mac, platform,   

    Forgotten Old Games – Joe and Mac 

    Hi everyone! It´s me again, Danilo, with a brand new old game!
    This week´s game is Joe & Mac or Caveman Ninja in Japan… Man those japanese guys are genius, everything can be transformed into a ninja for them, there are no limits for the ninjamation or… ok, forget it.

    Joe & Mac was released in 1991 by DATA EAST for arcade and ported to home consoles. The version I´m going to review is the Super Nes version, after all, the SNES version was my favorite one and also is one of the funniest platform game I´ve played on my SNES.


    As you start the game the plot is shown right away. The deal is that a bunch of Neanderthal guys crashed in Joe & Mac village and scare all the cavebabes. Now it´s up to Joe and Mac find them and bring them back. Hum… looks fair enough to me, after all, babes are important!
    During the game you can jump with B and attack with Y.


    In the begging of any level, you only have a close range weapon, but as you progress and get some weapon items, you can launch rocks, boomerangs and even fireballs with your club.


    Those items can be found inside eggs. You also can replenish your health bar by collection pieces of meat.
    There are three different sizes of meat.
    Small piece of meat -> half of a heart


    Medium piece of meat -> one heart


    Large piece of meat -> replenish all your hearts


    Besides the pieces of meat you also can find an 1up that give you an extra life.


    There are also lots of enemies during stages, and every stage has a boss, after you finish any level you´ll travel to a Super Mario World like screen showing a map of your progress.


    You also can go back to the levels that you´re already beat in order to collect more items and lives.
    Joe & Mac feature 7 levels and is a pretty easy however very fun game. I highly recommend you to play this game with a friend, it´s twice more fun.
    Graphics are pretty well done, and feature a cool cartoonish visual. Love the Tyrannosaurus Rex face, Joe and Mac are very well drawn too.


    Sound and music are good too, tunes are very catch and has that prehistoric feel.
    That´s all about Joe & Mac for SNES, I hope that everyone enjoy this game as much as I.

     
    • Hynx 8:27 am on October 7, 2011 Permalink | Reply

      Esse eu fechei mil vezes… ele vinha num cartucho de mil em 1 jogos que tinha um outro jogo de um vampirinho, que eu não lembro o nome e nem sei descrever mto bem, vcs imaginam algum jogo de vampirinho com os graficos cartoon assim?

      • Danilo 11:25 am on October 7, 2011 Permalink | Reply

        Cara, eu lembro dum jogo que é muito parecido com esse que tinha um capetinha ou vampirinho, mas ele era o inimigo do protagonista.
        O nome era Congo’s Caper, no japão ele era a continuação do Joe e Mac. Por isso que a versão japonesa de Joe e Mac 2 na real chama-se Joe e Mac 3.

  • Danilo 8:45 am on September 22, 2011 Permalink | Reply
    Tags: , eswat, , , platform,   

    Forgotten Old Games – ESWAT 

    Hi everyone it´s me again Danilo and today looks like a good day to kick some cyber criminals asses, after all today I´m gonna review ESWAT for Sega Genesis.

    ESWAT was originally released for arcade in 1989 and them in 1990 released for Sega Genesis. As an adaptation from the arcade ESWAT on Sega Genesis did a pretty good job and became very popular.

    The plot is the traditional 80’s cliche with a criminal organization called E.V.E. is trying to take over the city. You play as Duke Oda (WTF!?), a rookie officer who is designated to stop these thugs, and as you progress, Duke receive a power armor called “Ice Combat Suit” that allows him to fire plasma riffle and even use a jetpack.

    So, in the first levels you play without armor. As a common police officer you can jump, shoot and duck. ESWAT´s gameplay at least for me resembles a lot of Shinobi, the only difference, of course, is that you´re not a ninja… But you´re a guy in a power armor so we´re still winning don´t you think?! Ok, now, when you get the power armor, in the third level, you can use all your basic actions as a normal cop and switch between weapons and abilities.

    They are:

    Normal Shot/ Super Shot: You can fire your standard shot and if you get Super shot you´ll unlock a rapidly fire with more power.

    R.L. (Rocket Launcher): These rockets moves in a very weird way but are very useful.

    P.C. (Pulse Cannon): It works in a similar way as the megaman power buster, except that it charges when you hold your fire, so if you rapidly tap your attack button it will fire a small shot very similar to you normal shot but if you stop firing and wait the full charge you can perform a super plasma shot.

    Fire: This attack resembles a power bomb os something like that, it burns every enemy on-screen. It´s the most powerful attack the only downside is that doesn´t work on bosses and burn all your fuel (Burner).

    Jetpack: When you jump just press jump again to fly around the screen, you can also hover and the jetpack also burns fuel.

    During the stages, you can also collect some items that can replenish your health, items and your jetpack fuel.

    ESWAT features 8 stages and lots of bosses, is a tough game for tough guys with tough power armors, so stay prepared for some hard time trying to beat this game. Also, I consider ESWAT as a great game when you´re already played all Sega Genesis Shinobi games and needs more.

    Graphics are pretty good, even though they´re not good as the arcade version, I prefer Genesis’ version since has more darker visuals and a more deep cyberpunk feel. Sound effects and music are good too. One of the most memorable themes to me is the boss fights theme, just awesome.

    If you like Shinobi and like robots, you´ll problably like ESWAT, a pretty good action platform game for Sega Genesis!

     
    • Lex 10:26 am on September 22, 2011 Permalink | Reply

      I remember seeing the empty box for this at my neighborhood video store when I was a kid. They never had it in. Will have to buy a copy for the retirement pile.

      • Andre 12:33 pm on November 4, 2011 Permalink | Reply

        You got the point about boss fights, it has a unique music and feel. The design of the enemies and the cybercop still great even almost 20 years later.

  • Lira 2:16 am on July 5, 2011 Permalink | Reply
    Tags: , , platform, VVVVVV   

    Indie game of the week – VVVVVV 

    Long time, no posts (unless from me).
    I was having busy days, but form now on I will probably post more often.
    Well, and now for the review.

    The review itself

    At first I asked myself if it was really worth to buy VVVVVV…and after buying I was mocked for some of my friends:

    “Really? It’s just a stupid flash game.”
    “No! It’s not! Here, let me show you”

    And when I tried to open the game it popped out a flash error

    “You see? It’s even made on flash! I told you”

    Yeah…it might be made on flash but it’s really hard to define if it’s unfair to sell it on steam or if it should be distributed for free at some sites like newgrownds or kongragate. Actually, you even have the demo of it on those sites.

    And that’s the problem. The game appears to be too big for a simple flash game but too small for a paid indie game. Probably a regular gamer will take up to 3h to finish the game at the first time (3h considering the gamer played really bad) and maybe add 2h if you try to beat 100% of the game.

    But the quality of the game is really high. You have an 8-bit visual with an awesome chiptune soundtrack and the game takes really well the essence of the old games. It’s REALLY challenging, but you use only 3 buttons to play all the game.

    The coolest thing about VVVVVV is to be a completely conceptual platform game that could be made for atari without losing much, showing all the creativity of the creators in working with tons of limitations. Maybe you can justify the game being short to appear more like an 8 bit-game. But the important part here is the gameplay that is really neat. As said you use only 3 buttons. Left, right and change the gravity direction. Yes, you don’t have simple jump in this game. If you want to avoid an obstacle you have to change the gravity to go to the ceiling and if there is an obstacle in the ceiling, change the gravity back to the floor, making the game pure ability and reflex to change gravity at the right time.

    Resume

    Value

    The game is short, but really fun to play..so maybe it’s worth to pay 5$ that is the full price of it. And definitely it’s worth to pay for it in a sale (now on the summer sale for exemple the game is costing 2.49$).

     
  • Danilo 11:08 pm on June 8, 2011 Permalink | Reply
    Tags: , kid chameleon, platform,   

    Forgotten Old Games – Kid Chameleon 

    Hi everyone! This week we have a game that I consider very special, the first game that I´ve played on a Sega Genesis… Kid Chameleon, one of the greatest platform games on Sega Genesis!

    Kid Chameleon was released in 1992 by SEGA and became very popular along the kids of that time. It reminds me of those 80’s american adventure movies, a little like “The Last Starfighter” where a video game becomes reality. The plot is that a new arcade game called WildSide is released and finally arrives in a small town. Every single kid in town played it but something weird happened afterwards: all of them disappeared! The game’s final boss becomes their cybernetic prison and kidnaps every kid that tries to beat the game, except for a boy named Casey. Casey, the Kid Chameleon, who posesses the power to transform himself into a great variety of heroes, enters the game in order to defeat the evil boss and rescue the other kids.

    D-pad moves your character, A button RUN, A+START diamond powers, B jump and finally C use your transformation´s special power.

    Kid Chameleon plays pretty much like Super Mario Bros however your character can transform into different heroes depending of what item you collect. For example you start the game as an ordinary kid them you get a helmet that transform you into an Iron Knight!

    Here´s a brief explanation about all forms of Kid Chameleon

    *Kid Chameleon – Casey´s original form, if you run out of hit points in any other form you´ll revert to this form that has only 2 hit points and finally if loose the rest you´ll die. In this form you can climb edges and you can only kill an enemy if you jump over his head.

    *Iron Knight – The most durable of all forms. In this form you can climb walls and break some parts of the floor

    *Red Stealth – Can jump higher than any other form, can attack with a sword and break some parts of the floor with it.

    *Berzerker – The Berzerker form can perform a rush attack that´ll go through enemies and walls, a very powerful form.

    *Maniaxe – A form that resembles a lot Jason from Friday the 13th. In this form you can throw axes.

    *Juggernaut – In this form you´ll transform into a powerful tank.

    *Micromax – You´ll be turned into a fly that can stick in walls and fit in small places.

    *Eyeclops – Can reveal hidden itens and has a powerfull laser beam.

    *Skycutter – In this form you can move using a hoverboard, just like Marty Mcfly!

    *Cyclone – A superhero-like form that can fly spinning like a tornado.

    As you can see this game features a bunch of cool transformations that totally changes the way of how you´ll play through the levels.

    Speaking about levels, there are 103 levels, 32 special levels and no save at all… It´s a looong journey.

    Graphics are pretty decent, Kid Chameleon is from the first generation of Sega Genesis games so you can´t expect too much difference from the NES or Master System graphics. Music and sound is good too with lots of catchy tunes.

    Well that´s all I have to say about Kid Chameleon a really, really nice Sega Genesis game that became forgotten so give it a try and I guarantee that you´ll not regret it.

     
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