Awesomely wrong game of the week
Well, really long time that I don’t post here (more than a half year, to be more precise), but hey! I’m back. I decided to change the subject of my posts. Yeah, there are a lot of indie games worth to talk about, but in my life (understand life as when I play videogames) I saw a lot of exotic games that felt so wrong to me that I loved it, from indie games to big company games, that I wanted to share. Some will be really obscure and others main stream, the important here is to be really absurd. Now let’s go to the first review!
For me there is no better game to start this session of the blog than blur of bizarre creations. This game from 2010 was well accepted by the critic (it has a 8.1 metascore) but was a huge selling failure. A lot of critics made theories about why that happend, and my favorite one is from the designer Gareth Wilson.
I will try to resume his explanation.
If you decide to sell a new breakfast cereal on the market you may:
- Do a plain cereal. Never fail, but doesn’t call a lot of attention.
- Make a cereal with chocolate and marshmallow. May call attention of some, who probably you prefer it than just plain cereal, but others will be afraid to buy
- Cereal with bacon. What? Both are related with breakfast, both are awesome. Why not? Well, probably because it’s too different and people would be afraid to buy.
And blur is just like cereal with bacon.
But what is wrong with this game?
Let this commercial of the game speak to itself:
Yes. This is the concept of the game. Another racing kart game, like mario kart, wacky wheels and Sonic & SEGA All-Stars Racing, but for adults. So in place of colorful and happy characters you have real licensed cars.
Honestly I find this concept really good! A lot of adults love this genre and there is no other game of this style focused to them. But…well…bizarre creations got really bizarre this time. This game felt in the uncanny valley problem. There is a turtle and a mushroom competing in kart races. In a context that this is possible you hit a box to get a turtle shell and use it as a missile to slow down your opponent seems ok. But see the car that you usually drive launching a ball of energy just seems plain wrong. How wrong? This wrong:
That now was the intro cutscene of the game. I was so shocked when I saw it for the first time that I created an imaginary friend just to explain to him all the wrong stuffs that I could see in just 1 minute of video.
So…in the end the game didn’t attracted kart games fans because the game appeared to be too serious and didn’t have the charismatic characters that they were used and racing fans were afraid of this game because it seemed too arcade.
What is right in this game?
Actually the game play is really good! Is the good old kart game style, but more tatical and less luck. Why is that? Because you already know what itens you are getting of the “boxes” and you can keep up to 3 itens, so you can collect just the desired ones and plan better how to use them. Besides that, if you can forget the strange game thematic that never tries to explain why your cars have super power, the game is just fine.
My final score: 8.5
Alexandre Silva 11:41 am on August 19, 2012 Permalink |
I think Blur failed to capture the right audience. That was the reason, also explained in the article. I think Bizarre Creations tried to create something between the casual (the original fans of kart games) and hardcore (a supposedly new audience, maybe a “blue ocean” for this game genre) audience.
The result was Blur – a kart game to be played for “Big Boys”, or “Adults” or “Hardcore”, because that’s what hardcore players think they are: More manly than casual players. The hardcore always tries to prove that his balls is bigger than a idiot, casual gamer.
Back to the point, where is Blur in the middle of two very different audiences? In a place where neither hardcore or casual players feel comfortable enough to spend their money in the game – That explains the failure of Blur.
A shame, though. This game was very fun for me, for a very short time.